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From there, eliminate another couple of Spearmen and the Stationary Alarm.Ĭontinue through the area to eliminate the Elite Scourge and another Stationary Alarm. You need to head from the south side of the area and use Heavy Takedown sill in order to eliminate the Elite Chieftain. Next up, head inside the cave and use the Beast Companion to eliminate the Elite Warrior while engage the Elite Chieftain yourself! From there, continue ahead to disable Stationary Alarms – west alarm by setting the hut on fire and cave one by eliminating the Warrior near it.įrom there, head north in order to eliminate an Elite Slinger in the area. You need to head in from north and eliminate a Spearman once inside. Once done, head west to eliminate a Warrior and an Archer and then another couple of Spearman who will start searching for you! From there, eliminate the Archer at the south entrance and capture the outpost. You need to head in from the south side, climb the vines on the right-hand-side (before the camp), head north towards the backside of the camp, and shoot a Stationary Alarm from up there.Īfter heading down the large vines in the north side, engage the Elite Slinger with the Beast Companion and the Scourge with a well-placed spear. With those out of the way, call in the Beast Companion to attack one of the two Elite Slingers and engage one of them with a well-placed spear. Using the same area, disarm a Stationary Alarm and the head inside from the east side after dealing with Warrior at the entrance.įrom there, head towards the disabled alarm to deal with two Archers. Head inside the base from the high round on the north side and eliminate two lone Warriors. Lastly, dispose off another Elite Slinger in the middle of the camp, near the campfire to capture the outpost. Head inside from the water to the southeast side of the base, dispose off an Archer, another Archer on the east side and a Stationary Alarm in the same area – the area also houses a patrolling Elite Slinger.Īfter that, simply run around the outer-edges of the camp and continue to eliminate enemies. Do not forget to use the Beast Companion to earn the Stealth Bonus. From there, round the base in clockwise direction and disarm the last alarm.ĭeal with the nearby Archer, the Spearman inside the tent, and another Archer on the west side of the base. Head in from the north side of the base and disarm two of three alarms and a Warrior inside – there are Elite Slingers inside the base. From there, head towards the waterfall and fire arrows to enemies that are hurting the Wolf and let the beast continue its work.Īlternatively, you can jump into the water below and clear all the mess and capture the outpost. Head in from the high road on the north side and free the Wolf inside. However, the alarms can be rendered useless b using weapons, burning, or interacting with them.
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In addition to this, there are alarms within almost ever Far Cry Primal Outpost that can be operated b an enemy to call in the reinforcements. Moreover, this approach will also save you from the hassle of dealing with reinforcements. While you can liberate a Far Cry Primal Outpost using any strategy you prefer, sticking to stealth rewards as much as 1,750 additional XP. There are a total of 15 Far Cry Primal Outposts and liberating each one not only rants a Fast Travel Point and Reward Stash Accessibility, but also Village Population, and Village Resources, and XP – additional Stealth XP.įor more help on Far Cry Primal, read out our Tribal Clashes Guide, Caves Escape Guide, Crafting Guide, Bonfire Locations Guide. Liberated Far Cry Primal Outposts enables them to be used as Fast Travel points across the in-game world and access points for players Far Cry Primal Reward Stash.įar Cry Primal Outposts are essentially enemy camps which are heavily fortified and cannot be liberated without a strategic plan-of-action and necessary tools.
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