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Putty Squad is set for release on Vita, 3DS, PC, PS3 and 360, with the potential for a Wii U version and possible, modified version on iOS and Android to follow. Nothing is currently confirmed, but Cale hopes to be able to announce something later this year. Finally, for those who are still in possession of what must by now be distinctly yellow-tinged Amiga hardware, Cale is hinting that System 3 is hoping to give them a reason to dust-off their keyboards and party like it’s 1994 by way of a pre-order incentive. To celebrate its presence at retail, System 3 is also collaborating with UK retailer GAME to offer regular and free additional levels, although these will also be available to buy via microtransaction for those who are impatient or have an aversion to free stuff. Putty Squad’s boxed retail presence will also help it to catch the eye of those unlikely or unable to venture online, as well as helping it avoid some of the inherent discoverability issues that plague platform-holders eShops. The player's putty can stretch in a variety of ways: sidewards to cover ground faster, squash flat to absorb pick-up items, stretch upwards to climb, morph a fist to attack, or inflate to float upwards.
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To better fit the expectations of modern-day gaming, a tutorial has been added to smooth the path for the wide and varied audience that Cale believes will be drawn to the title. Putty Squad is a platform game in which the player controls an amorphous blue blob, tasked with rescuing imprisoned putties. Simple commands see Putty punch, absorb, inflate, stretch and bomb its way through enemies and basic puzzles with the aim of finding collectibles on each level to open a portal to the next. The amazing and addicting Putty Squad adventure is back and better than ever with all new moves, game modes, global leaderboards, tutorials, and bonus stickers to collect Reimagined with a modern twist, Putty Squad offers the best in old-school gaming while bringing you even more exciting features and immersive gameplay. Putty Squad’s mechanics have aged relatively well and while an amorphous blob of clay doesn’t make for the most interesting of character designs it does, at least, provide the scope for Putty’s myriad abilities. Having played it on both Vita and 3DS it’s apparent that it’s a natural fit for a handheld and, of the two, the Vita’s higher resolution screen and more vibrant display helps it to shine by comparison the 3DS version looks washed-out and far less sharp.
#PUTTY SQUAD ALL BOSS CODE#
However, two decades later the Amiga code has been used to form the foundation for a Putty Squad re-launch on both handheld and home console as a boxed-product. “The result of this shift was that Putty Squad was launched on SNES in 1994 and the Amiga version seemed consigned to history.
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